We’re actually bringing forward the release date of the ‘Rocky’ map that we first revealed in January. It’s not just Freelancer that’s got a new release date. We waited longer than anticipated to share these plans with you to make sure that we could share them concretely and accurately. We hope that sharing more insights and going more ‘in-depth’ about the choices that we’ve made along the way will keep you informed about what’s to come in HITMAN 3.
HITMAN 3 MAY ROADMAP HOW TO
Now, we’ll be introducing that content with our next patch, planned for May 24th.Īs you can see above, the biggest change will be a few more rounds of Featured Contracts than we normally release over the course of a month – although we are brewing on some exciting ideas for how to make the most of them… When we hit May 24th, it’ll be business as usual with ET Arcade unlocks and HITMAN 3 ET’s back on the menu.
HITMAN 3 MAY ROADMAP PATCH
In our original plans, we had a patch scheduled for April that would have included fresh new content for that month and throughout May.
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It’s a relatively complex and fluid situation where we’ve been moving things around behind the scenes, but we’ve landed in a good place. With the change to the release of the Freelancer game mode from Spring to second half of 2022, we’ve needed to adjust some of our plans for the next few months. With all of that in mind, we’re now aiming to release the Freelancer game mode to HITMAN 3 in the second half of 2022. Whilst we work on those improvements, we’re also preparing to dive deeper into the mode and share more of what you can expect. As we’ve said, we’re taking some extra time to tighten the mode up and improve several elements that we think will greatly improve the gameplay experience. The feedback from the playtests was largely positive and the mode is in very good shape. This was all done on their own machines and in their own homes to truly replicate what it will be like when we launch the mode. In fact, we’ve had several rounds of internal testing, and we’ve even shared playable builds with some of our trusted and core community members to give feedback and share insights after lengthy playtests. We want it to land well and be a platform for Hitman players to enjoy this game world for a long period of time. HITMAN 3 has been a success and with that, we’re able to give our team that extra time to tighten the bolts and make sure that the mode is as close to our ambitions as possible. The truth is that it’s a luxurious decision for us to make. It’s built for players that want to dive deeper into what a Hitman game can be and for that reason, we’ve decided to give it more time.
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In short, this mode is quite expansive and involving. We’ve concluded the main campaign with HITMAN 3, but the world has so much more to offer and we didn’t feel as though we’d quite achieved everything we wanted to with Agent 47 in this trilogy. We see HITMAN 3: Freelancer as the next evolution of Hitman and an entirely new way to engage with the world and characters that we’ve built into the World of Assassination over the last 7 years.
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We’re moving the release date to make the mode all it can be. Let’s start with the most relevant piece of news first.
HITMAN 3 MAY ROADMAP UPDATE
Today, we want to give an update on these exciting updates and when you can expect them to arrive in the game. If you’ve just joined the World of Assassination, or need a recap on what Year 2 is all about, you can catch up on the plans we shared earlier this year. A great time for us to give a deeper update on what’s coming up in the rest of the year. It’s been a hot minute since we started HITMAN 3 – Year 2 and we’ve just reached the 3-month mark.